Due to the Covid-19 pandemic, Play NYC 2020 moved online, became free to attend, and was held for a full week long. It featured an eclectic mix of talks, game demos, and panel discussions. Elevating indie game developers, the digital event celebrated the essence and impact of New York City on the international gaming community.

I served as the Event Producer for the virtual convention, programming nearly 30 hours of content. I worked with the technical producer to stream on Twitch, coordinated assets for the event website, and provided all correspondence for viewers and speakers.

Notable Participants: Fall Guys, Swimsanity!, Rockstar, Unreal Engine, Team17

Play NYC 2019 was a 2-day gaming convention held at the Metropolitan Pavilion for creators, players, and industry professionals. It featured the latest releases from well known studios and independent developers. Attendees were able to demo exclusive games, compete in tournaments, and network with peers.

I served as the Event Manager, coordinating the show floor with exhibitors, sponsors, and a staged program streamed on Twitch. I worked with venue staff and vendors, negotiated contracts, handled ticketing, and managed budgets.

Notable Participants: Red Bull / FIFA, Bose AR, Avalanche Studios

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